Below is a collection of photos taken during the various Battle Clash events held throughout the organization’s history along with additional relevant excerpts.
Battle Clash 1.0
No photos available at this time.
Battle Clash 2.0
The Battle Clash arena for the event’s second through fourth contests was a 16′ x 16′ square with walls 8″ tall. Due to restrictions placed on the event by the venue, hazards were not permitted for use. During the three events this arena was used it also doubled as the base for the obstacle course which was built inside of it.
Jimbos, builders and drivers of The Impaler, in the pits with some spectators. Their robot was based upon the popular BattleBots competitor “Vlad The Impaler”; instead of lifting spikes Jimbos opted to use two sharpened galvanized nails on the front and back of their robot. They used this weaponry to repeatedly punch holes in the armor of MetalHead II, resulting in a 45-0 victory over the returning champion.
The pit area where Twilight Foundry Robotics set up their station. None of the team members are present in this picture, however spectators are seen here checking out MetalHead II, the reigning champion from Battle Clash 1.0. Newcomer and massive crowd favorite Terminal Impact is absent from this photo as at the time the photo was taken Terminal Impact was undergoing safety testing for its weapon.
Death By Monkeys (left) vs. Terminal Impact (right). Terminal Impact’s operator (in orange) gets ready for a massive hit while an event official (in blue) supervises the fight. Death By Monkeys was disqualified from this fight moments after this photo was taken; the robot drove up onto Terminal Impact’s spinning disc and was thrown over the arena wall.
PokeBot II (left) vs. The Impaler (right). PokeBot II lost to The Impaler in its only battle at this tournament by a 40-5 judges’ decision. PokeBot II’s metal plow, built from a scrap hand saw and padded with cushioning to keep it focused on opponents, was torn off by a well-timed T-bone from The Impaler. The crippled robot suffered further complications from its long anti-flip bar that The Impaler would frequently get under and use as leverage to push the robot around.
MetalHead II in the obstacle course. MetalHead II completed it in 23 seconds, however it damaged its chassis on one of the bricks and became off-balanced (as seen in the picture). Despite taking damage, MetalHead II went on to win the obstacle course challenge.
Pannel in the obstacle course. Pannel was built from an amalgamation of scrap parts and was subject to frequent electrical failures. The robot was disqualified from the obstacle course after one such failure rendered the bot unable to complete the course.
PokeBot II in the obstacle course. PokeBot II was piloted by the event’s youngest competitor (Twilight Foundry’s very own FpS ref1ex, just 6 years old at the time) and finished fourth overall in the course. Pictured at right is a spectator and the designer of the Battle Clash arena cheering the driver on.
A promotional picture taken of all competing teams and their robots. Teams from left to right with the number of people in parentheses: Twilight Foundry (1), Big Fat Bananas (1), Jimbos (2), Twilight Foundry (4), Typhoon (2). Robots from left to right: PokeBot II and Death By Monkeys (front, back), The Impaler, MIST, Terminal Impact and DCOI (front, back), MetalHead II, Pannel.
Battle Clash 3.0
No photos available at this time.
Battle Clash 4.0
Pannel 3 (back) vs. Terminal Impact (front). Terminal Impact’s weapon was adjusted from chain flails to solid metal spikes resulting in much more kickback into the robot. The robot came out swinging in this bout, tearing into the side of Pannel 3, but ultimately the force of Terminal Impact’s weapon disabled itself and the robot lost by a self-inflicted knockout. This photo was taken after the fight with Team Typhoon getting ready to take their robot back into the pits for repairs.
Rexit 3.0 (left) vs. Terminal Impact (right). After losing to Pannel by a knockout, Terminal Impact attempts to make a comeback in its bout with Rexit 3.0, a robot that was prone to failure in the previous two events. Rexit 3.0’s short stature resulted in Terminal Impact’s weapon being unable to hit the robot, giving Rexit 3.0 an easy victory over the bulky spinner.
Menace (left) vs. Tantrum (right). In this highly-anticipated championship match Team Typhon’s Menace squared off against Tantrum from Team Inferno, driven by Twilight Foundry alumni Dr. Inferno. Both of these robots met each other in the championship round of the previous tournament where Tantrum won with a split decision. Tantrum was built from a Tyco toy of the same name and features a front face-mounted axle with two free-spinning wheels that flip around and cause the robot to turn and writhe (or “tantrum”); Team Inferno modified this front set of wheels and replaced it with blades and a drill.
Tantrum’s driver, Twilight Foundry’s Dr. Inferno, celebrates his second tournament victory at Battle Clash. Tantrum was the only robot to win more than one event, and for both championship finals Tantrum went up against Team Typhoon’s Menace. After beating Menace in a close 23-22 judges’ decision at Battle Clash 3.0, Tantrum went on to score a knockout victory over the two-time runner-up after a particularly harsh full speed charge from Menace missed and put the robot into the arena wall, disabling its battery.
The local newspaper arrived during Battle Clash 2.0 to take some photographs for a report. While their coverage was nominal, and they did not get the name of the event correct, this plug helped spread word of the event causing a better turn out for Battle Clash’s third and fourth contests. (Names have been omitted from this scan to respect the privacy of the competitors.)
Battle Clash 4.0 is notable in that most of the robots brought to the event by Twilight Foundry did not compete due to an electrical failure in one of them plus the fact that they wanted to give more spotlight to the growing roster of new participants. Twilight Foundry Robotics creations were available for “grudge matches” after the event.
This was the last Battle Clash tournament held.
The third Battle Clash event saw an increase in the number of non-Twilight Foundry participants due to many builders getting their friends involved as well as getting a feel for what to expect in a combat environment and adjusting their robots accordingly.
Battle Clash 2.0 was the first event held at the community middle school event center following several weeks of Foundry-sponsored “robotics club” meetings where students learned how to build their own robots from RC toys. This event would be their first opportunity to test their creations in a battle setting. Because of the venue of this event hazards were not allowed due to concerns over participant safety and property integrity. To make up for this, an “obstacle course” mini event was introduced at the last minute to give participants an extra activity at the event.
Battle Clash 1.0 was held at the personal property of one of the event’s benefactors. Participants battled in a rectangular arena inside a driveway and used the empty garage as the “pit area” for repairs and battery charging. The hazards for this event included a one pound “Pulverizer” replica made of wood.
Participants in this event were sparse due to a lack of word-of-mouth advertising and venue with a large outreach. Photos from this event have largely been lost to time, however participant records still exist.